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OpenGL Demos
Procedural city and sound equalizer

Sound Equalizer
At ESAT we had a graphics engine called EDK3, which we had to complete to make our own Shader, Material, Program classes and more. We used this engine to make some demos with OpenGL like this equalizer and a procedural city.
OpenGL
Procedural city
In these projects, among many features, the creation of translucent materials, fog, lights of different types such as spot lights, directional lights and point lights were implemented.
OpenGL

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