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OpenGL Demos

Procedural city and sound equalizer

Equalizer.gif

Sound Equalizer

At ESAT we had a graphics engine called EDK3, which we had to complete to make our own Shader, Material, Program classes and more. We used this engine to make some demos with OpenGL like this equalizer and a procedural city.

OpenGL

Procedural city

In these projects, among many features, the creation of translucent materials, fog, lights of different types such as spot lights, directional lights and point lights were implemented.

OpenGL

ProceduralCity.gif
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